[sent to Darren Hebden, Roguelike News, on July, 12th, 1998] I am writing you to inform you that I am going to shut down the ORCS! project, due to the unsuccessful attempt to form a good programming group aiming at bringing our project to life. After exactly an year of life, I had to draw a picture of what has been done and what has not. The website and mailing list were brought up in little time, and the "word" spreaded very well around the globe. The mailing list collected several contributors, and some of them are *good* programmers, but no one (including, of course, me) was so free from work to dedicate much time to it (other than small messages of course). I had a lot of both work and personal problems last year that kept me away from ORCS!, and my unability to coordinate the project kept all of the other contributiors in an idle state. Obviously, this is not the fault of anyone (other than mine) and there were simply too many things to talk about and nothing to work on. So, I have decided to shut down the PUBLIC ORCS! project for a while, and to start working on it on my own. I have already started to work on the game and compiler kernels, and since I will be alone, I won't have to spend hours chatting about this and that. I want to end up with something usable within a few months, and to be able to offer to the public a stable protogame kernel as well as a protocompiler and a language. At *THAT* time, with a working tool in our hands, I will put the ORCS! project back on track, and will give huge announcements around the newsgroups and on your webpage. I will also shut down the ORCS! webpage and replace it with a brief "news bullettin" with the progress of my personal work and the directions I will be taking step by step. At the same time, you will be the only person I will try to constantly update on the progress of the project. Hoping to have a better success this way ;-) Greetings. Fabio d'Alessi